The party arrives at the Spelltower, where Aeldra is guarding the Sapling. Persuading several professors to oppose her, they decide to confront Aeldra, as the school is slowly collapsing. Safina, having found out the truth, tried to stop her. This is causing her uncontrollable grief, which she can only abate through expelling her pain into a cauldron. Aeldra's vain act to keep the Sapling preserved would lead to "great catastrophe", in repetition of the fall of old Ikenfell a thousand years ago. Every thousand years, the Sapling dies, causing a new generation of magic to arise, and the old generation to be forgotten this process is the cause of Ikenfell's unusual magical events. In the library's archives, her party finds an old book that explains the cycle of the two magical seasons. Motivated by getting answers and her friends, Maritte regains her magic. Aeldra, the current headmistress of Ikenfell, was the only survivor, using her friends' magic powers to construct the Summerstone, imprisoning both the Dark Fold and the Sapling. There, they discover that a squad tried to defend an important plant, the Sapling, from the Dark Fold. Ima asks the school's raven deity to remove Maritte and get help, but it refuses to do either, instead sending the party to the ancient ruins of old Ikenfell.
#IKENFELL SPELLTOWER PUZZLE FREE#
Using the Prism Heart, they reveal that the Summerstone is merely an illusion, and Safina destroyed the actual stone.īelieving her sister wanted to free the Dark Fold, Maritte has a panic attack and rids herself of her magic, and decides to leave Ikenfell. At the stone, they successfully fight experienced coven magician Bax and his partner Ibn, who are also looking for Safina. Meeting with Ima and Gilda, they go to the Summerstone, a large orb which imprisons the Dark Fold, a destructive wave of magic seemingly precipitating the strange events. Inside, they retrieve the Prism Heart, a creation of Safina that allows the user to see through deception, which she had used for research with older student Ima. With Rook and Safina's rival Pertisia, they successfully enter it by disguising Maritte as her sister. After fighting lightning magician Gilda, who is attracted to Maritte, they join up with fellow student Rook. Once inside, they discover Safina's dorm room blocked by a magic seal. She encounters non-binary alchemist Petronella, a close friend of Safina, who has had an emotional breakdown due to the latter's disappearance, and tells Maritte of a secret passage of Safina's they use to get into the school. Although she is initially non-magical, she soon mysteriously develops pyromancy while trying to enter Ikenfell, after which she learns bizarre and unprecedented magical events began occurring across the school grounds not long after the students left for the break, and thus the school is currently on lockdown. Players initially control Maritte Hildegaard, a teenager who travels to the magical school of Ikenfell to find her sister Safina, who has gone missing since summer break. Battle only ensues if the party reaches one, allowing the player to evade combat. There are no random encounters and as such fightable enemies are always visible in the world. Much of Ikenfell's gameplay involves these, which include exploration, adventure, and puzzle-solving portions. Like most traditional Japanese-style RPGs, gameplay also consists of parts outside battle which characters can navigate. Three characters in the player's battle can engage in battle at any time these can be changed at save points (which are represented by cats). Ĭharacters are managed with a party system although the player initially only controls Maritte, they later gain control of other characters, each with their own unique skillset. For accessibility, there are options to both partially and completely disable combat timing.
As the game advances, the attack patterns and timing become more complex, providing greater difficulty. The playing field is composed of a grid, upon which both the player and enemies can move, with their position affecting what moves can be performed and how efficient they are. Like older Paper Mario games and Super Mario RPG, the outcome of both player and enemy moves depends on timed button presses. It uses various 2.5D perspectives to display characters and the game world. Ikenfell is a turn-based tactical role-playing video game. Ikenfell's battle system features player characters (here, Rook, Pertisia, and Petronella) on an isometric grid.